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- RFACTOR 2 NASCAR TRACKS HOW TO
- RFACTOR 2 NASCAR TRACKS SERIAL
- RFACTOR 2 NASCAR TRACKS DRIVERS
- RFACTOR 2 NASCAR TRACKS DRIVER
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RFACTOR 2 NASCAR TRACKS SERIAL
RFACTOR 2 NASCAR TRACKS DRIVERS
If no drivers are "selected", the setup will be sent to everyone currently logged in.
RFACTOR 2 NASCAR TRACKS DRIVER
If you select a driver by clicking on their name, the setup will go ONLY to that driver. Tab - Toggles the driver names above the cars Page Down - Switches to trackside cameras so you can view the race from a spectator's point of viewĤ - Toggle the HUD (Heads Up Display) statistics displayĮnter - Cycles Information displayed on your dash or HUD Page Up - Switches to swingman camera/ Then use number pad # to swing Home - Switches between other onboard cameras Insert - Switches between cockpit, roof, and nose cameras on the vehicle Rfactor QUICK REFERENCE KEYBOARD CONTROLS Moving Rearview="0" // Whether mirrors respond to head movement in cockpit (0=none, 1=position-only, 2=FOV-only, 3=both) - add 4 if you want to IGNORE head-tracking movement Rearview Cull="1" // Whether to cull objects in the rearview based on visgroups in the SCN fileĬockpit Vibration Mult1="0.00000" // Primary vibration multiplier affects eyepoint position (base magnitude is in VEH or cockpit file)Ĭockpit Vibration Freq1="00.00000" // Primary rate of vibration affects eyepoint position (higher framerates allow higher rates)Ĭockpit Vibration Mult2="0.00000" // Secondary vibration multiplier affects eyepoint orientation (base magnitude is in VEH or cockpit file)Ĭockpit Vibration Freq2="00.00000" // Secondary rate of vibration affects eyepoint orientation Rearview="1" // 0=Off, 1=Center and Side, 2=Center only, 3=Side only (virtual mirrors only, in-car mirrors are on/off) Vertical FOV Angle="75" // 34=use default, otherwise is the FOV for attached cameras (horiz is calculated based on aspect ratio)
RFACTOR 2 NASCAR TRACKS HOW TO
How to stop head bobble in rfactor and get 3 mirrors in cockpit view. Looking in your document 's rfactor folder How to fix annoying head shake in rfactor?Ģ - Allows you to view Cockpit View with 3 mirrors Recently I did a full reinstall so as I do upgrades and tweaks to my game I will list my upgrades and findings. So with my mediocre skills and some searching I will attempt to make a data base of changes you can make easily to your own game. It was men acting like silly boys, deleing post that were there for many years holding valued info to the modder, future modder and users of rfactor. One of biggest lose of raw data and compiling of information after constant bickering on racesimcentral forums. One of first things you will want to do when you begin to set up rfactor is think how do I? Or Where do I find?īelow I will document those questions I came across, more of this info is readily available in 2012 but in 2005 not so much.
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